bgdev.tools.symmetry¶
Utility methods used to sort nodes and graphs.
- created
20/11/2020
- author
Benoit GIELLY <benoit.gielly@gmail.com>
-
class
Symmetry
[source]¶ Bases:
object
Generates a symmetry table for selected mesh.
-
property
center
¶ Get center vertices.
-
property
left
¶ Get left side vertices.
-
mirror
(vertices)[source]¶ Mirror vertices.
- Parameters
vertices (list) – List of vertices to mirror.
- Yields
str – The next vertex full name in the given list.
-
mirror_selection
(add=False)[source]¶ Mirror selected vertices.
- Parameters
add (bool) – Add to existing selection when True.
-
populate_table
()[source]¶ Populate the symmetry table with vertices.
Notes
Maya topology symmetry must be already activated.
-
property
right
¶ Get right side vertices.
-
property